RESEARCH
The Creative Industries Research Institute comprise the research clusters shown below, and has a close affiliation with several other AUT Institutes. Besides these core research centre, CIRI also has a team of individual researchers and specialists working in a wide variety of areas related to the creative industries.
Listed below is a selection of the research projects that we are currently involved with, which will give a general idea of the variety of research projects that we are involved with. Note that this section will be updated regularly, so please visit often to see what's new...
PROJECTS
Pacific Media Centre
Centre for Rapid Product Development
- Research into the Rapid Prototyping as Design methodology
- Effects of CAD, technology and "inclusive development" on PD cycle
- Tools for better managing innovation and creativity at the fuzzy front-end of NPD projects
- Action based research through Industry Rapid Product Development Projects
- Predictive Health Systems for home health monitoring
- Regenerative computing
- Curved layer Rapid Prototyping Project
- Two-pot Rapid Prototyping Project
- User Centered Design research
- Healthworks free software for home health management
- InnovationWorks II software for managing innovation during the fuzzy front-end part of the project
- OASIS: Design Tools Online
Textile & Design Lab
- Smart textiles for health
- The development of a merino/possum knee support using Whole Garment® Knitwear Technology. Possumdown Ltd / Tapestry Knitwear Ltd in conjunction TDL
- The redesign of an antenatal bonnet using Whole Garment® Knitwear Technology. Possumdown Ltd / Tapestry Knitwear Ltd in conjunction withTDL
- The development of 'the ultimate sock' using Whole Garment® Knitwear Technology Possumdown Ltd Tapestry Knitwear Ltd in conjunction with TDL
- Transformation of knitwear manufacturing processes from 'cut and sew' to 'Whole Garment®' Technology.
- Using CAD and on demand garment printing technologies to improve capacity and enhance design, product differentiation and marketability across an apparel and textile range. Miranda Brown Ltd and TDL
- The digital carpet, digital couch: Robert Wreisnik
Co-Lab
- Symposia and workshops with international artists and technology developers experimenting in new technologies
- 3d and virtual reality workshops for staff, students and industry using Right Hemisphere Deep Server, 3D Digital Asset Management and Deep Exploration platforms and other 3D software
- Development of software for a mobile content video repository
- Development and performance of mobile phone applications
- Motion Capture facilities for education, research and industry
- Research on augmented reality systems using location based information
- Interdisciplinary research on the nature of creative visualisation and visualisation of creativity
- Physical computing workshops for staff, students and industry
- A transdisciplinary Salon programme of specialist speakers for staff, students and industry
Performance Research Centre
- Survey of work and attitudes amongst New Zealand Actors and Performers.
- Research into New Zealand cultural identities as fundamentally performative and the part played by local and global media and culture in that process
- Research into the use of dramaturgical prototypes for computer game development
- Collaborative work with Professor Robert Burnett of Karlstad University in Sweden on the comparative differences in the reception of the Pop Idol format in Sweden and New Zealand.
Multimodal Research Centre
- Activist Documentary in Latin America and Aotearoa New Zealand
- Attention in the Age of Information Overload
- Consumerism & Sustainability
- Digital Art Discourse: Black Noise
- German-speaking Immigrants in NZ
- Horseback Riding Lessons - A Video Ethnography
- Identity in Everyday Life
- Interactive Gaming
- Interface Discourse: Smart Systems
- Multimedia Learning Objects
- Patu! and its Audiences
- Performance Motion Capture for 3D Animation
- PR-isation in Journalism
- Reincarnating Heroes
- Ritualization in Social Practice: Aipan Art of India
- Software Studies: Brainstorm
- Workplace Practices - A Video Ethnography
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